The Endless Bestiary

The Wilds

The Wilds of Doaden are a deadly place, filled with all manner of strange and terrible beasts. Take care when travelling the path untrodden.

Digital STL | Physical prints
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The Werekin

A beast assuming human form is a terrible thing. The instinctual essence of the wolf, perverted by possessiveness and malice.

The Harpy Flock

Sharp talons and sharper minds, a constant menace to all unfortunate enough to dwell beneath their foulsome eeries.

Harpy | The Wilds
Harpy

The Dragons of Doaden

Primordial beings, living aspects of Doaden, twisted and shattered like the realm itself.

The Aladon | Hellspawn
The Aladon

Vile Jackalope

Take care travelling the plain and prairie, lagomorphic horror burrows amongst the rolling hills.

Jackalopes | The Wilds
Jackalopes

Dire Jackalope | The Wilds
Dire Jackalope

Jackalope Kits | The Wilds
Jackalope Kits

Cockatrice

Gargantuan Poultry, bile-blooded and possessed of a gaze to petrify even the most stolid of warriors.

Cockatrice | The Wilds
Cockatrice

Insectile Horrors

Skittering and buzzing, inhuman minds of instinct and strange plans.

Cripper | The Wilds
Cripper

Cripper Queen | The Wilds
Cripper Queen

Beasts of the Arid Wastes

The Akhaemian Desert is home to all manner of wonderous terrors, perfectly suited to survive the brutal climate.

Sand Beast | The Wilds
Sand Beast

Wild Haast | The Wilds
Wild Haast

Giant Haast | The Wilds
Giant Haast

5E-Ready Faction Books

The Wilds Faction Books contain a bestiary's worth of information about the many strange and terrible beasts that dwell in Doaden.

From the terrifying Vilefang Basilisk, dwelling amongst the filth below Harpy Eeries, to the twisted Jackalope, bound to confound even the most jaded Adventurers.

These PDF Booklets contains Lore, Adventure Prompts and 5E-Ready Statblocks for the Wilds miniatures, alongside a raft of inspiration to integrate these beasts into your own campaign!

Harpies, a sentient species of winged terrors, possessed of keen and avaricious minds. Although they can be found scattered across the world, the most loathsome flock plagues the fringes of the Akhaemian desert, their numbers swelling with each passing year.

Transient in nature, these creatures migrate all along the borders of the Akahemian desert. They construct their nests, not as enduring dwellings, but as temporary holds to brood their young, in many sites from the jagged cliffs from the far east, all along to the coastal west - an extremely broad territory, albeit one that carefully avoids the corrupted borders of the Ashen Wastes - foulsome though they are, Harpies still possess some sense.

The Ragged Moor stands is a blasted place, its rugged terrain and tempestuous skies casting it far from the comforts of civilization. Abandoned by neighbouring Lords who see little value in the wet earth, this forsaken land offers naught but peril and isolation.

Venturing across the Ragged Moor proves a perilous undertaking, with travellers subject to the whims of its fickle climate. Biting cold can swiftly yield to sweltering heat, sapping the energy and resolve of even the hardiest wanderers. Despite its apparent flatness, the moors conceal treacherous hazards beneath the surface vegetation - uneven
ground and hidden pools lie in wait to ensnare the unwary, prolonging each step through the soggy, fog-shrouded landscape.