Painting Guide for 3D Printed Terrain

Studio-Quality FDM Terrain: Part 2 – Painting & Weathering

Written by: Marcus Harland

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How to paint convincing stonework, age wooden details and create realistic rust effects on your 3D-printed terrain.


Welcome to Part 2 of our Studio-Quality FDM Terrain painting guide!


In Part 1: Preparing Your Prints, we covered the process of cleaning up FDM printing artifacts, disguising layer lines and building natural surface textures using a combination of affordable household materials and traditional terrain-building techniques.


With that preparation complete, we're ready to start painting.


In this second part, we'll take our prepared Dreadwatch: The Sundered Stockade terrain through the rest of our studio painting process, building up the stonework with sponge painting, picking out the wood and metal details, and bringing everything together with washes, rust effects and final weathering.

Dreadwatch Grimdark Modular Wargaming Terrain

Our goal is a dark, grimy and suitably grimdark finish, with enough colour variation to make the scenery interesting without overwhelming the miniatures placed upon it.


Haven't prepared your prints yet? Start with Part 1, where you'll also find our complete materials and equipment list.


READ PART 1: PREPARING YOUR PRINTS →

Prefer to watch? Our full video tutorial demonstrates every stage of the process, with plenty of additional context and advice along the way. 


We'd recommend checking it out!

Dreadwatch Painting Tutorial Video

Materials & Equipment

Paints for FDM Printed Terrain

Printing & Preparation


  • FDM printer and PLA filament (black recommended)

  • Heat gun

  • Coarse or medium builders' sand

  • PVA glue

  • Sandpaper or abrasive pad

  • Old brushes, including a large brush for basecoating

Texturing & Painting


Material

Product Used

Purpose

Black textured masonry paint

Wickes Textured Masonry Paint

Basecoat and surface texture

Acrylic modelling paste

Winsor & Newton Galeria Modelling Paste

Disguising layer lines

Dark grey paint

Wickes Anthracite

Stone base colour

Light ivory paint

Wickes Sandstone

Stone highlights

Brown emulsion

Dulux Dipped Chocolate

Wood base colour

Dark metallic paint

Citadel Leadbelcher

Ironwork

Black acrylic wash

Vallejo Wash Effects for Dark Vehicles

Shadows and definition

Burnt Umber acrylic

Artist acrylic

Dirty wash

Sap Green acrylic

Artist acrylic

Dirty wash

Black acrylic ink

Artist ink

Dirty wash

Matte medium

Acrylic medium

Dirty wash

Rust effect

Dirty Down Rust

Corrosion and rust streaks

Additional Tools


  • Household sponges, cut into manageable pieces

  • Mixing containers

  • Paper towels

  • Small detail brushes

  • Super glue

  • Clippers

  • Water for thinning and cleaning

A note on materials: These are the products we used in the UK, and some have been chosen by virtue of dwelling in my shed already. Don’t be afraid to substitute with similar products from your own collection or local hardware or hobby shop. 


If you’re not sure, test unfamiliar materials on a spare print before applying them across an entire collection.

Step 6: Sponging the Stonework

Rather than drybrushing the stonework, we're using household sponges to build up the colour.


This is an important distinction: drybrushing can catch and emphasise FDM layer lines, while sponging introduces irregular patches of colour across the surface.


First Colour: Dark Anthracite


We used a dark blue-grey masonry paint from a tester pot.

How to remove stringing from 3d print

Method


  1. Cut a household sponge into small, manageable wedges.

  2. Load the sponge with paint.

  3. Dab away the excess on a paper towel.

  4. Apply the paint in irregular patches across the masonry.

Aim for approximately 75% coverage, leaving some of the original black visible in recesses and between stones.


Avoid uniform patterns. Rotate the sponge and vary the pressure to create a natural-looking colour distribution.



Second Colour: Light Sandstone


Next, repeat the process using a light, neutral ivory or sandstone colour.

Sponging Technique for 3D printed terrain

We used a colour called Sandstone, as it’s more neutral, but you can use ‘Magnolia’ which is more commonly available.


Apply this more sparingly, covering approximately 30% of the surface.


The result may look rather stark at first, but the subsequent washes will bring the colours together.

Step 7: Painting the Woodwork

Painting FDM Wood Terrain

For the wooden elements, we used Dulux Dipped Chocolate, a neutral brown household emulsion.


Paint the wooden floors, beams, scaffolding and other timber details, taking care not to cover the surrounding stonework.


Once dry, lightly drybrush the wood using the same Sandstone colour from the previous step.


This brings out the grain and sculpted details.


Don't worry if the highlights look too bright. The washes will substantially darken and age the wood.

Drybrushing FDM Terrain

While we’ve got this sandstone drybrush ready, give all your previously sponged stonework a look over - lightly pick out any details that the sponge failed to reach.

Drybrushing FDM Stone Terrain

Step 8: Fitting & Painting the Metalwork

Painting 3d printed metal terrain

Dreadwatch includes separate iron-barred windows and doors, which can be printed in either FDM or resin.


For this batch, we opted for resin to preserve the finer details with less preparation, but both methods work perfectly well.

assembling 3d printed terrain

Method


  1. Test-fit the windows and doors, then secure them to the terrain using super glue.

  2. For broken windows, use clippers to cut selected bars at irregular points, creating a more naturally damaged appearance.

  3. Basecoat all exposed ironwork using a dark metallic paint. We used Citadel Leadbelcher on the windows, doors, spikes and other metal details.


We also picked out some of the visible Keystone connection holes with metallic paint, allowing them to collect a little rust colour during the later weathering stages.


Don't worry about achieving a particularly refined metallic finish. The subsequent washes and rust effects will do most of the work.

Step 9: Black Wash

dark wash for 3d printed terrain

The first wash introduces depth and begins bringing the stonework colours together.


We used Vallejo Wash Effects for Dark Vehicles, a dark acrylic wash suitable for larger terrain surfaces.


Method

  1. Apply the wash generously across the stonework and exposed metal.

  2. Work it into cracks, recesses and overlapping details.

  3. While the wash remains wet, gently dab raised surfaces with a clean paper towel to recover some of the lighter highlights.

  4. Allow everything to dry.

Reductive wash for wargaming terrain

Avoid applying this initial wash heavily across the woodwork. We'll treat the wood with the dirty brown wash in the next step.


The black wash should significantly reduce the stark contrast between the grey and ivory sponge layers.

Step 10: Dirty Brown Wash

diy wash for wargaming terrain

Next, introduce some earthy colour variation using a homemade dirty wash.


Our mixture is:


  • 200ml empty bottle (I’m using a finished bottle of vallejo airbrush thinner)


  • 80 drops Burnt Umber Ink

  • 30 drops Black Ink 

  • 10 drops Crimson Ink

  • 45 drops Sap Green Ink

  • 20 drops Raw Sienna


  • 50:50 Mix of:

    • Matte Medium

    • 10:1 Mix of Distilled Water & Flow Aid

We’ve used Liquitex branded stuff here, but any artist-grade brand will do. You can adjust the consistency to suit your materials and preferred application.

Applying the Wash


Using a large brush, apply the mixture in broad, irregular patches across approximately 40–50% of the stonework.


Rather than treating individual bricks, work across whole sections of masonry, allowing some areas to develop a greenish-brown stain while others retain their cooler grey appearance.


Let the wash settle and dry naturally. Avoid repeatedly dabbing it away with a paper towel, as this can remove too much of the colour.


The objective is to create noticeable variation between cooler stone and warmer, dirtier areas.



Weathering the Wood


Apply the dirty brown wash much more generously across the wooden elements.


This darkens the earlier highlights and creates a more aged, rotten appearance.

painting rotten floorboards wargaming terrain

Alternatives: Similar effects can be achieved using commercial brown and green hobby washes, such as Citadel Agrax Earthshade and Athonian Camoshade, although these can become expensive when painting large quantities of terrain.


Oil washes are another option for painters comfortable working with that medium.

Step 11: Rust Effects with Dirty Down

Dirty Down Rust for wargaming terrain

One of the most distinctive elements of our finished terrain is the rusty ironwork and the orange staining running down the surrounding stone.


For this, we're using Dirty Down Rust, a specialist weathering product that creates convincing corrosion effects.


Preparing the Product


Dirty Down Rust requires thorough mixing.


Pigment can settle into a thick deposit at the bottom of the bottle, so shake vigorously and stir if necessary until the material is properly combined. This can take several minutes.


Use an old brush that you don't mind sacrificing, Dirty Down is a brush ruiner.


Painting the Rust


Apply Dirty Down directly to the metalwork, concentrating on areas where moisture would naturally accumulate:


  • Rivets and joints.

  • Overlapping metal plates.

  • Recessed details.

  • Areas where metal meets masonry.

Dirty Down Rust for Terrain

Vary the amount of rust according to the size and exposure of the metalwork.


Large iron-barred windows can support heavier corrosion and more substantial staining than smaller spikes or fittings.


Creating Rust Streaks

Streaking Rust Rain effect on wargaming terrain

The key to convincing rust streaks is to imagine how rainwater would carry rust down the structure, following the contours of the masonry as it goes.


For example, water running off an iron-barred window might drip down the wall, follow a mortar joint sideways, then collect in a recess before continuing downwards.


Following that logic gives us much more natural-looking stains than simply painting straight orange streaks down the walls.

Streaking rust and weathering wargaming terrain

Here you can see the rust streaks in action, alongside a bunch of bird crap!


Building Colour Variation


Thin applications of Dirty Down can dry to a relatively bright orange. Additional layers can create progressively darker, richer rust tones.


Once the first application has dried, revisit selected areas to build deeper corrosion and introduce variation.



Reactivating with Water


Dirty Down reacts to water, allowing you to adjust the dried effect. Using a clean brush lightly dampened with water, gently work over selected raised metal edges.


This can thin or redistribute the rust effect, revealing more of the original gunmetal and creating additional tonal variation.


Important: Test water reactivation on a small area first. The result depends on the amount of water, product thickness and surface beneath.


For a more detailed exploration of Dirty Down's properties, we recommend Vince Venturella's dedicated tutorial.

rusty fantasy wargaming terrain

This Azerai Sigil is a good example of the effect of layering dirty down, and water reactivation to create an interesting finish.

Step 12: Final Black Wash

Black Wash for FDM wargaming terrain

Our final painting step is another application of the Vallejo black wash. Unlike the earlier all-over wash, this application is highly selective.


The objective is to reinforce the deepest shadows and restore definition after the rust weathering.


Concentrate on:


  • Deep recesses beneath archways.

  • Overlapping bricks and masonry.

  • Areas where rusty metal meets stone.

  • Joints and overlapping sections of ironwork.

  • Any details that need stronger contrast.


Use a smaller brush and avoid covering entire surfaces.

Black Wash for FDM wargaming terrain

In particular, don't obscure all the rust effects we've just created. A little black wash in the deepest recesses helps break up the orange and gives the metalwork additional depth.


Step back occasionally and assess the piece as a whole. Only add more wash where it genuinely improves the definition.


Once dry, the painting is complete.

The Finished Results

And there we have it! Our Dreadwatch terrain is finished, and we're delighted with how it's turned out.


Across these two guides, we've taken raw FDM prints through surface preparation, texturing, painting and weathering, building up a finish that's suitably crusty, grimdark and lived-in.


The combination of textured masonry paint, modelling paste, sponge painting and layered weathering has helped disguise those telltale printing artifacts, while introducing plenty of natural variation across the stonework, wood and metal.


We've also deliberately mixed inexpensive household materials with specialist hobby products. Hopefully, you've discovered a few new techniques and materials worth trying on your own projects.

Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain
Dreadwatch 3d printed grimdark terrain

Of course, this is simply the approach we've arrived at after a fair bit of experimentation. There are plenty of other ways to tackle FDM terrain, and we'd encourage you to adapt the process to suit your own needs.


Whether you're preparing a few pieces for your gaming table or an entire ruined city for miniature photography, we hope these guides have given you some useful ideas for achieving a more convincing finish.

More Dreadwatch & Keystone Tutorials

If you're new to Dreadwatch or our modular Keystone Terrain System, we've got more videos covering printing, assembly and building your own ruined structures.


Dreadwatch / Keystone YouTube Playlist →


We'd also love to see your own painted terrain. Join the Bestiarum Discord and visit our dedicated Keystone channel to share projects, exchange tips and find inspiration from fellow hobbyists.



Bestiarum Discord →


Explore Dreadwatch →



Happy hobbying!

Marcus Harland


Amongst other things, I handle the studio painting and photography here at Bestiarum.


A lot of my work involves bringing our digital models into the real world, preparing them for photography and showing them off at their best. So I've developed some handy techniques for working with 3d printed miniatures!


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