An honor to be shown on your page! Looking forward to all the gruesome and macabre things the whole Bestiarum Team will continue to make!!
Much dark and blood-soaked love,
Pictor Nox
A Grimdark Guide to Peeling Necrotic Flesh
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As part of our celebration of all things dungeon-themed at Bestiarum, we invited the wonderfully grim minds at Conclave Obscura to contribute their own creations and they did not disappoint.
In this guest article, the brilliant Pictor Nox takes us deep into his painting process for the Harrowed Slave Giant, sharing an in-depth breakdown of his rendition and the chilling techniques behind it. Most notably, he reveals his gruesome necrotic flesh peel method, a horrifyingly effective way to bring torn, corrupted skin to life on the miniature.
Without further delay, let's hand the torch to Pictor Nox himself!
Greetings denizens of the dark catacombs and captives of the dungeons of mind and matter!
Flesh and decay, rust and viscera - as a figure and miniature painter I strive to draw out the viewer’s primal reactions with works that portray blends of vice and violence, beauty and horror. An eternal journey through macabre passageways where I seek inspiration from the likeminded, and opposite souls that create works of art - in all forms - upon these stone dungeon walls.
Seeking textures, effects, and results that drive our minds towards the dim light at the ends of the grim dungeon tunnels within which we endlessly roam.
With the Harrowed Slave Giant, I wished to portray not only the endless torturous atmosphere for this sculpt, but also to add some of my home-made effects to its flesh.
This step by step guide will walk us through the basic recipes of the model as a whole - and a focus point on the PVA Flesh Peeling Technique - Necrotic version.
Venture on, come scour the Dungeons with me, despair and delight!!
Citadel:
Citadel:
Citadel:
Villainy Ink:
Goblin Hut:
Citadel:
Green Stuff World:
UhU:
Those named beneath ruined stars - let us discover together what we may apply to recreate such wounds, such sores, such decay of the body and rot of the flesh.
For this work shall describe what we will call; The Flesh Peel technique - Version: Necro-Flesh along with the standard most version of a skin, metal, and effect recipe.
There should be no defined routes of your creations, apply these steps and notes to any creation of yours. Ideas and principles. Not rigid rules.
The dungeons and catacombs of worlds forgotten and forsaken hold forms and flesh of many kinds. But all portray the eternal suffering in which they dwell.
Before Priming the model in Wraithbone, or any similar off-white, we make sure to add textures and scratches to the metal and iron parts of this unfortunate being.
When ready and dry - we prime the model fully.
We will perform a simple and effective way to render metallics using a 2:1 mixture of Black Legion contrast and Lahmian Medium (I have a pot premixed as I use this on all metallics on my models). This will allow us to quickly pick out the metallic areas, and place the recesses into shadow. No need to fully base paint in metallics at all, as we are looking for a weathered and tarnished look to these materials which we will achieve from the next dry brushing step.
This step is the basic most version of my flesh recipe, and its principle is applied to any rendition - we may change the colours, and we may use a different method for veins - but we can practice and apply this method to any flesh that we seek to render in semi-realistic and dark fashion.
Veins and Arteries: Nowadays I opt for using Faber Castell Polychromos oil pencils for this step, as it allows great control and thinness. But for simplicity we will omit this method here to stay true to the factual paintjob of this particular model.
We seek to have a (bio)logical mindset here, considering the model, its suffering, its journey, and thus where those heatmapped areas may be. Are the extremities devoid of warmth or are they sore and active from labor? Is blood flow normal in areas such as armpits, inner thighs, neck cold from the diminished, or even absent, pumping of its sanguine fluids?
At this stage we are ready to plan ahead, and to add the first step of the Necro Flesh Peel technique. Where do we want the open sores and wounds to be later? Choose them for yourself, and to those areas we add a simple layer of Nazdreg Yellow contrast paint. Just a thin amount is all we need here. The border of these areas will serve later on as your guide for the application of the PVA.
Time for everyone’s favorite part! Adding the first layers of enamels where we not only pull together the colours with a unifying wash, but also start adding the blends and effects of the previous heatmap on the skin. Personally I avoid washing the metals I have done nowadays, but on this model we went full scale so lets walk through it all!
Personally I don’t mix the spirits and enamel, I just load a brush, place it on a clean area of my palette, and load the brush with some spirits, then I mix that small pile and apply it to the model. This lets me not only fully control the dilution level, it also leaves the neat Goon’s Grime untouched, and saves on product in case I overestimated the amount.
Now it’s time for the secondary washes.
The previously added texture paints help as a guide here also! - Those areas with Typhus Corrosion especially for this step.
Now, the basic idea of this technique is to add a layer of skin that we peel open to reveal what is underneath.
There is a 'Goldilocks' drying time for this, and it may be different for everyone, so as always practicing it on either some plasticard, or a test model is best so that you get a feel for it based on your climate conditions etc.
We want to make sure to varnish and cure the area underneath fully, so there is no damage that happens to the layer underneath once we start poking and scraping it with our trusty toothpick.
For visual reference, here is a link to my Instagram story highlight that shows the application and peeling step. (mind you this short doesn't include the ‘painting’ step that we do for this necro-flesh version, and also that the model in the video is a different model not by Bestiarum Games.)
Let’s walk through it:
Plan to do 1 (max 2) areas of predetermined wounds at a time. You want the Goldilocks zone for its drying time, so adding this step to too many areas in one go can result in areas over-drying, and no longer peeling back correctly.
You may have some paint that's wet underneath, and perhaps even some glue. This is fine for the most part and with practice of finding the ideal drying times this will be less and less.
Now just rinse and repeat this across all the areas where you pre-planned all the wound areas. The next thing we do to really sell the puss, rot, and decay is we add some more colour to that revealed layer of Nazdreg Yellow:
Dot and blend and add as you like - just don’t go too overboard.
A fully optional step of course, but for the Harrowed Slave Giant where in my mind he traverses not only an endless Dungeon-scape, he does so eternally - and in utmost agony, tragedy, and suffering.
Thus I opted to add his own intestines being hung across his hooks and nails, pulled from his cut open body which was stapled closed after.
I do this step near the end often, as even if I envision wanting to do so at the start - I give myself the freedom to perhaps change my mind later on. Some might be cautious or concerned about adding this after all the hard work we put into the paintjob, but in reality there is little risk of messing anything up.
This is always my first question when adding blood effects. Arterial blood is brighter red as it is oxygen rich. Venous and surface tissue blood is more maroon, sometimes even purplish as it has already carried oxygen to the organs and tissues.
Pooled blood is often very dark, near black in deep areas. Intestinal and inner organ blood is often mixed in with bodily wastes, especially if they are the result of traumatic damage, cuts, and other “less delicately” inflicted wounds.
To keep things simple here though, we go with a basic mix that reads well.
We reapply this also again to the outer edges of the Flesh Peel wounds, but also let it go across the painted black necro flesh a bit, as well as parts where we imagine the iron bands are damaging and infecting the skin we now add this layer.
Tip: In a small palette-well, add some V.I. Carrion Crimson, and tilt the well so gravity can separate the pigments from the paint - this way you can add heavy pigment grains to certain areas with your brush.
Once dry:
Ready to paint it all up:
With a little bit of water we can also create the illusion here of the blood being smeared and thinner in certain areas if desired.
Q-Tips are great for your ears. Quite useful. But they are also great for your hair! Albeit not yours, but that of your models.
Whether you use Q-tips for the reductive steps of your enamel washes, or like me, just use them to clean my palette with - these soaked and grimey q-tips are great to then use for general (humanoid) hair application.
The very final steps are usually simply some crevice or pin washes using V.I. Ichor of the Damned.
The Harrowed Slave Giant was an absolutely amazing sculpt to paint up in my style. Its textures and design really let me go to town with various effects and techniques. Honestly I’ve considered painting it up again after all this time with the newly acquired skills I’ve built up since this piece.
I hope that this guide was helpful to those to paint this, but really any Bestiarum sculpted where you wish to create horrific skin, rich textures and effects that evoke primal reactions.
I’ve enjoyed much inspiration from many of the artists in the wider hobby community such as Black Chalice Studio, Grim & Darker, Carlos Bilis, The Feral Painter, Bene Crafts, and many more. There is inspiration everywhere, absorb everything from all angles and methods, and strive to make it your own style!
Always Experiment & Embrace Failure!
Pictor Nox - @pictornox
Instagram: https://www.instagram.com/pictornox/
Website: https://www.ConclaveObscura.com
YouTube: https://youtube.com/@pictornox
TikTok: https://www.tiktok.com/@pictornox
Reddit: u/PictorNox
About Conclave Obscura
"Conclave Obscura is a collective of dark creators—united to share, inspire, and amplify one another through the art of horror, grimdark, and the surreal.
Whether you paint, sculpt, draw, write, or tattoo, this is where your shadows find their kin."
This post was written by one of the lovely members of our community. If there's an article, guide or other feature you'd like to share, reach out to us at contact@bestiarumgames.com!
Editing by Sam Franquet
Comments
An honor to be shown on your page! Looking forward to all the gruesome and macabre things the whole Bestiarum Team will continue to make!!
Much dark and blood-soaked love,
Pictor Nox